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Game Development

Gearing Up For XNA Dream Build Play

After sitting on the thing for weeks, I’ve finally got things in gear to produce an entry for the XNA Dream Build Play competition. Like the Google Gadget contest before, I’m using this as a way to get off my backside and actually finish a game. I generally learn the most when I just jump into a project like this, but the real key is to finish the damn thing!

With that in mind, it would be kind of nice if the contest itself had more than just a placeholder page at this point. Well I’m not going to let that stop me in any case. I’m not really planning anything revolutionary, just a little whimsical. I’m going to take an earlier game I put together and evolve it a bit. Probably no chance of winning, but if I can make people laugh a bit and get my head around XNA, then that will be enough.